#pragma once

#include "bitmap.h"
#include "Resource.h"

class stdParticle
{
public:
	stdParticle();
	bool check_remove();
	void setInformation(int num, int time, float vx, float vy,
		float ax, float ay, Point p);
	void reset();
	void updata();
	void draw();
protected:
private:
	inline void move();
	Bitmap _bitmap;
	float _vx;
	float _vy;
	float _ax;
	float _ay;
	float _color;
	float _around;
	float _round;
	int _time;
	bool _remove;
};